2010/12/22

Wii - SD Gundam Scad Hammer


This is my last introduced in 2010.

The story of GUNDAM 0079, must talking about one year war, but it was modified as humorous version. The meteor hammer is the standard weapon in this game.


It is an interesting concept, use the wii remote to brandish Gundam’s hammer. You will get more powerful hit, when you brandish the remote more
strongly.

However, the game explain, said that you brandish the remote right or left, then the hammer will follow your instruction in the screen. In fact, it’s impossible. The game just able to analysis 2 type of attack order, which are straight hit and disorder attack only. 



Frankly, It was funny to play it during the first hours, then you will find there are not quite different between the stages of level, and the background and music also bored. 

You only read the names list of makers when you beat it. Then you can re-play the stage in free mode, the main purpose is training the GUNDAM more powerful, However, it ‘s meaningless. Whenever, there are several different effects of the meteor hammer to use.

I am no mood to find the hidden Gundam. I suggest don't waste time to find them. 

(This is the strongest Gundam, you will get it, when you beat all the stage)


★ As above the original article is tradition Chinese version translated from Google. You are welcome to point out the mistakes in English writing. Thank you!



2010/12/08

Wii - Red Steel 2

This time to introduce the game, again there is the Wii must play for!
  
In 
episode I, this is a shooting and action game on the Japanese cities. At first, players must gunfight with enemies, but I do not know why it will force to use Japanese sword to fight with boss. However, it quite interesting to use the Wii remote as a hilt, so people did not mind this contradiction. Even the syncs not well when the screen reflexes player's sword instruction.



There are a new story in Red Steel 2, but totally unrelated with previous. Players can use both of the gun and sword during the game which the controller support by Wii Motion Plus (Strengthen the corresponding sensor). It make the synchronization with the players being very accurate! The enemies will through away when you slash the remote more strongly. At that time, your mind want to keep claim down, but your instinct doesn’t to allow you to do so. It’s really sweating to play. The game will guide you to learn different sword skill.


The Game screen in cartoon-style color processing, which is reducing the gradient level, people praise this like the effect of high-definition output. The movie between the stage represent the rhythm was quite thrilling. Wii seem repeatedly to tell you, it's doesn't a matter even no HDMI output.

At the early stage, players are mainly to use Japanese sword rather than gun. You can effort to purchase of conversion products to improve the gun power, when you arrive to the medium-term of stage. So players should take the time to destroy the objects on the way in order to save more money.


It ‘s combine cowboy with
samurai style to forming a new style in episode 2. I think some players may not accept that the stage background from the modern city changed to ancient. I can ensure that more fun than episode 1, when finish this game. As below, the drawings look great in new style.


Finally, I am looking forward to episode III, and preferred the story will be in modern city rather than that.


★ As above the original article is tradition Chinese version translated from Google. You are welcome to point out the mistakes in English writing. Thank you!


2010/12/07

Wii - GoldenEye


This Wii game must play in 2010.

Games launched Background:

This first-person shooting game, were launched from old Nintendo console – N64 in 1966. Today, there are a same game in Wii console, people said it is re-make version from other forums.

I never own a N64 during the school time, but already know Goldeneye was a famous game at that time.

People can search N64 007 GOLDENEYE in YOUTUBE. You will find more screen about that.

(This is N64's screen)

I find this link is recommand for view:
YOUTUBE Link:

Nowaday, It’s really hard to accept the N64 version. I think the actions  fluency, interaction with the enemy, sound quality is the best in the old time.

The story of 007 Goldeneye is talking about Soviet Union want to use satellite  gun which the name is Goldeneye, planning to attacks on United Kingdom. However, it was stop by 007 agents. That is a same story in Wii version.



The male actor is
Pierce Brendan Brosnan in N64 version (left picture), In the Wii version, that’s being replaced by new generation James Bond male actor  - Daniel Wroughton Craig (Right picture), and he will roles in the voice. You can think the producers are very seriously to re-make this game.


Features:

(You can use gun with silencers to attack emenies one by one)

Games Mask think it’s deserve so much praise on it. In the game, you can used for a silent attack, or face firing with them, or you can observe the scene first, then go to blasting the object to help your perfermance, so the players can experience the 007 wits, just like your are the actor in the film, this satisfaction can not find in other shooting games. That’s not simply just to play James Bond on the battlefield, in one stage, 007 to go to the disco crowd with people, and collect informaton. Meanwhile, you can enjoy & talk with the sexy girls, at that time, the disco playing the song name REMEMBER with the hazy effects of smog. Then the stage lead to gun battles. It make the plot process very well!



While the Wii's image processing capability is poor, but the producers make the screens keep look well, you would not mind this game can’t output in HDMI.


This game is keeping a tradition of 007 film series. 007 always meet some coincidence condition, there will open a new way to walk out when any accident happened. At the moment, a enemy appear then give a fast punch to him,  and then make shoot to the enemies at the critical moment. It’s make the players have a cool experience.


There is one very interesting thing that I must to say here. The old generation James Bond was using smart watches, it was instead of to use a smart phone with touch screen like iphone. Sometimes when the phone rings, the screen also requires players to put the Wii remote on the ear. Than hear the Wii remote output the human voice calls from it. Players do not need to give back your voice reply, because of there are no radio verbal exchanges function on it ...


For game control, here not take time to explain. Hardcover edition will be included a controller in gold colour, I think this is not a necessity to buy, because I ever use Wii remote to beat this game, which in the control were very good.



 As above the original article is tradition Chinese version translated from Google. You are welcome to point out the mistakes in English writing. Thank you!